The Long-Awaited Lesson on Modding: The Game's New Quest Fixes an Oversight

The popular online game known as Warframe, an experience where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has released a new update. The Vallis Undermind exemplifies the creative flair that has become synonymous with Warframe in recent years.

This expansion, made available this week, brings in a fungus-inspired character that does a little dance, along with a whole new explorable fungal area. But it’s also going back to basics, with a new mission geared at making sure this complicated, expansive 12-year-old MMO is understandable by new players.

Introducing "The Teacher"

Called “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.

In Warframe, mods are augments that can be equipped on your warframe or arsenal to improve their stats. These can be simple (increase damage or speed up reload rate) to the incredibly intricate. Dedicated players often craft hour-long videos about idealized builds that use synergistic enhancements to create devastating effects.

“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” noted a key developer. “I think it was really important, at the end of the quest, for players to think, ‘Hey, modding is cool. I want to try more of this.’”

A Joint Development

“The Teacher” was created through a partnership between the original developers, who provided the narrative sauce, and a supporting studio, who designed the mission, which will appear early in the game.

In the quest, the player is tasked with obtaining a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and forces them to engage with the mod system to handily demonstrate its power.

Several developers were longtime players, but some were newcomers, according to a lead designer. This fresh viewpoint that proved critical.

“Our initial step involved observing new players and go right play through the tutorial and document extensively on all points of confusion,” the designer said. Introductory tutorials introduced players to modding. But the team noted that they didn’t work on everyone.

“Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said.

Closing an Important Loop

Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who desire more advanced content, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that executing this is quite complex.

“There’s lots of little tweaks and little subtle things in the background there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, a magnetic effect that depletes protective barriers.

“Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “But you don’t want to explicitly tell players, 'with a basic modification, you only got a low probability to trigger a special damage type.' How can you teach this mechanic effectively?”

Veterans will naturally recognize these mechanics and grasp their function, but new players have to be taught to notice these details.

“It’s not a kind of game development that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”

Months of Effort

“There’s so much that goes into just making a really simple mission that — honestly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for many team members.”

The designer was clearly enthusiastic over contributing to a beloved title — and to design content featuring a preferred figure.

“I love Teshin,” he said. “He embodies everything my younger self found awesome.”

Improving the New Player Experience

In the decade-plus since launch, Warframe has been in a consistent battle with its own player onboarding process. There are lots of complex systems that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.

Julie Wheeler
Julie Wheeler

An avid mountaineer and gear tester with over a decade of experience exploring remote trails and sharing actionable advice for outdoor enthusiasts.